// run this first
// this function adds some divs at the end of body (embeded into a CENTER tag)
// this variant is quite fast (it can get slower only when ADDING new innerHTML
// into element that already has a HUGE one [whats not this case])
// you can run and/or tweak it repeatedly
// (beware, more divs = more loops)
var how_many_divs = 1000;
var container = document.createElement('center');
container.innerHTML = new Array(how_many_divs+1).join('
Hej
');
document.body.appendChild(container);
window.items = document.getElementsByTagName('div');
//alert(window.items.length);
// this function does the same as m_init
// this variant is quite slow,
// but cannot be slowed much more.
var how_many_divs = 1000;
var container = document.createElement('center');
for (var i=0, elm; i
// do not run this alone, it is meant to be called from within loops
// div item reference is passed as a first argument
// erase or change its content and re-'Make' it if you like.
/* * /
if ( arguments[0] ) {
arguments[0].className = arguments[0].className == 'foo' ? 'bar' : 'foo';
} else {
document.title = 'Duh!';
}
/* */
var items = window.items, item;
for (var i=0; i < items.length; i++) {
item = items[i];
window.functions.magic(item);
}
var items = window.items, item;
for (var i=0; items[i]; i++) {
item = items[i];
window.functions.magic(item);
}
var items = window.items, item;
for (var i=0, il=items.length; i
var items = window.items, item;
var i = 0, il = items.length;
do {
item = items[i++];
window.functions.magic(item);
} while (
i < il
);
// (below functions are...)
// just for EXISTING NOT-EMPTY CONTINUOUS LISTS
// 'existing' = defined : )
// 'not-empty' = containing at least one not 'null item'
// 'continuous' = not containing any 'null' item
// 'list' = one dimensional array or nodeList
// 'null' = anything that converts to false (undefined,0,aso.)
var items = window.items, item;
var i = 0, item = items[i];
do {
// item is already defined
window.functions.magic(item);
} while (
item = items[++i]
);
var items = window.items, item;
var i = -1;
while ( item = items[++i]) {
// item is already defined
window.functions.magic(item);
}
var items = window.items, item;
var i = 0;
while ( item = items[i++]) {
// item is already defined
window.functions.magic(item);
}
// more a parody, but it works : )
var items = window.items, item;
var arr = new Array(window.items.length+1);
if ( !window.fn ) {
window.fn = new Function(
'var i = -1;'
+ arr.join( 'window.functions.magic(window.items[++i]);' )
);
}
window.fn();
var items = window.items, item;
var i = items.length;
while ( i-- ) {
item = items[i];
window.functions.magic(item);
}
var items = window.items, item;
var i = items.length+1;
while ( i ) {
item = items[--i];
window.functions.magic(item);
}